Normal Map Channel Inversion and Swap Application
Designed to allow 3d artists to standardize the normal maps in a directory through a quick and straight forward interface.
Designed to allow 3d artists to standardize the normal maps in a directory through a quick and straight forward interface.
Aerial visualization of traffic load added by a new commercial development over a portion of 15 miles of freeway. White vehicles represent existing vehicle counts while blue ones represent the impact of the new development. Custom software was developed for…
Series of MaxsScripts developed to convert 2d countour lines into highly accurate terrain 3d models for animation use. Initially developed for an 18 hole golf course animation done in 3DS Max and Vray.
Series of 3DS Max MaxScripts at the core of RippleCG’s rendering and animation pipeline which allow for automatic camera, layer, animation timeline, render preset and network rendering, as well as file naming and directory structure management. Reduced human error and…
Web application for scene/file management integrated with 3DS Max, Nuke and PDPlayer. Allows for easy scene retrieval and file versioning within both 3DS Max and Nuke as well as easily navigating and launching the output renders/animations within a complex VFX…
Maxscript developed to automate the vehicle rigging and animation process within 3DS Max. One click rigging, automated path and terrain following, and speed in miles per hour, are just a few of the features of this complex tool used in…
A 3d rendering of merging a high-resolution land GIS dataset with a bathymetry dataset of a lower resolution.
Production proven MaxScript which automates the tedious task of removing gaps from in between two pieces of geometry for a seamless connection. Used by hundreds of 3DS Max artists and game studios around the world.
Series of renderings for a Hawaii real estate development company.
A series of renderings for a high end residential property in Hawaii.
High resolution property map as well as a series high resolution 3d maps from cardinal points around the property to depict the terrain features.
Camera matching, environment set up and compositing for a series of aerial renderings for retail redevelopment project. See below for the before image.
Interactive web application with floor plan navigation and virtual tour for a residential development project.
Camera matching, modeling, texturing, lighting, rendering, compositing and post production of a retail redevelopment project. See below for the before image.
Camera matching for a series of visual simulations. See below for before/after images.
Camera matching, texturing, lighting, rendering and post production for a series of visual simulations. See below for the before image.